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	<title>Oceans Dream</title>
	<link>http://dev.oceansdream.net</link>
	<description></description>
	<lastBuildDate>Wed, 25 Aug 2010 08:12:44 +0000</lastBuildDate>
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		<title>Battle scripts</title>
		<description><![CDATA[Still working on the battle system. It&#8217;s gonna take some work, but I&#8217;m making progress. Part of the work is just making it not look bad, the rest is making it work like it should. Which it doesn&#8217;t really like to do. MP Regeneration doesn&#8217;t seem to like me, and of course isn&#8217;t in RMVX [...]]]></description>
		<link>http://dev.oceansdream.net/?p=634</link>
			</item>
	<item>
		<title>Scripting progress</title>
		<description><![CDATA[I&#8217;ve been mainly working on the scripts so far. I&#8217;m not doing anything intense really, mostly just edits. I&#8217;m not a scripting genius or anything. So with this system, Karen will gain LB (Her own magic points) whenever she attacks. Tisa has the regular MP and recovers it per turn (That part isn&#8217;t implemented yet, [...]]]></description>
		<link>http://dev.oceansdream.net/?p=632</link>
			</item>
	<item>
		<title>Azulea progress</title>
		<description><![CDATA[I made some more enemy sprites, still a lot of them to go before I&#8217;m done with it. I also worked on some script work. I&#8217;m a newbie at RMVX so I&#8217;m not quite that familiar with RGSS, but I have programmed before so I at least get some of what&#8217;s going on there. It&#8217;s [...]]]></description>
		<link>http://dev.oceansdream.net/?p=628</link>
			</item>
	<item>
		<title>Enemy graphics</title>
		<description><![CDATA[So right now I&#8217;m working on monster sprites for Azulea. I have all the concept art for it now, I just need to work on them. Here are some of them:]]></description>
		<link>http://dev.oceansdream.net/?p=626</link>
			</item>
	<item>
		<title>Icons set</title>
		<description><![CDATA[Finally finished icons (for now), that took longer than I wanted it to. I received all the concept art for the enemies so I should be working on those sprites now. I still need to work on the menu but that will be later. Drill Mech by TFT as an example of a concept art [...]]]></description>
		<link>http://dev.oceansdream.net/?p=617</link>
			</item>
	<item>
		<title>Azulea VX</title>
		<description><![CDATA[So I am making Azulea in RMVX now. It was an unexpected switch but I will likely be happier in the long run for it. So far I&#8217;ve been setting up the database and resources for it. I&#8217;ve double scaled what I had for 2k3 so I don&#8217;t have to remake it all. So I [...]]]></description>
		<link>http://dev.oceansdream.net/?p=610</link>
			</item>
	<item>
		<title>Chaingame: Sadness of the Axe</title>
		<description><![CDATA[We still haven&#8217;t come up with a proper title for it. I have made some posts about the game before. Basically, I and a few of my IRC buddies are working on this game. We (at least used to) take 3 days to work on it, then pass it off and they&#8217;ll add to it, [...]]]></description>
		<link>http://dev.oceansdream.net/?p=608</link>
			</item>
	<item>
		<title>Usefulness of spells</title>
		<description><![CDATA[This is a recent issue we had with Chaingame, so I figured I&#8217;d bring it up here. In an RPG battle system, spells are generally a pretty big part of it. Turn based games in particular use them a lot. All you need to do is look at the big spells lists in games such [...]]]></description>
		<link>http://dev.oceansdream.net/?p=606</link>
			</item>
	<item>
		<title>Gold and money making</title>
		<description><![CDATA[About making money in games: (This is not limited to RPGs though I may use that as a topic, and no I don&#8217;t mean making REAL money off of it) It seems hard to balance doesn&#8217;t it? Maybe it&#8217;s too easy to make money. Maybe you&#8217;re constantly looking for money. Maybe it&#8217;s only like that [...]]]></description>
		<link>http://dev.oceansdream.net/?p=598</link>
			</item>
	<item>
		<title>Lux Licentia</title>
		<description><![CDATA[This is a new game by Anaryu and KKMcK (with a main character sprite by Skie). It&#8217;s for a contest that took place in RMN. I&#8217;ll get you that link when the site decides to work again, but for now you can use the link here: http://kkmck.deviantart.com/art/Lux-Licentia-164417295 The deviant art link has a title screen [...]]]></description>
		<link>http://dev.oceansdream.net/?p=596</link>
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