
Mapping out some areas of the game now. I will add encounters shortly once the map is set. I still have yet to decide if I’m gonna have populations run out like Paradise Blue, or have them come back when you re-enter the map. I’ll go ask and see what people prefer. No ABP like the previous game so I think people might be a little less likely to go out and grind, but we’ll see. It’s going to be more linear than Paradise Blue.
March 2nd, 2010 at 4:04 pm
I persomally liked Paradise Blue’s monstres not respawning. (Like on Parasite Eve). You know, you could even add collectibles or something. (Defeat 75% of the game’s enemies and unlock ConceptArt Pack 2, for example)
March 3rd, 2010 at 12:43 am
Actually that’s a pretty good idea! I haven’t played that game. I don’t want to make one for 100% because that seems like it’d force people, but 50-75% might be a nice number. Lemme think on this then!