So in between doing commissions and work for people, I had asked for some help in the HUD display in Adalyn. YDS helped me out with the graphical part so I was able to get that and finally finish up the HUD. It works too, not just a mockup:
What’s next for me is to fix up the equipment screen (I want to make more of a graphical representation of the equipping like setting it onto that display) and then working on the skills themselves. I am using the blue bar as MP now instead of armor. Armor will be unbreakable and there will be some protection skills that wear out over time. Then I need to make 2 more enemies per map and set some better enemy AI. May need some help with this point though.
Still mostly doing commissions at this point though so my progress is slower.
I also played Chantelise, which was recently translated and released as a demo (and is now on steam). It’s made by the same people who made Recettear, but it was earlier i believe. You can see the playthrough here!
If you are curious on progress on RM20XX (a custom RPG engine based off of and expanding on RPG Maker 2003), then you can see the demo here at Meridian Dance. There’s also an article on Vaporware by Mellytan!